Offers projects developed with 3ds max 5 and step-by-step instructions explaining how to build figures and animation.n Start 3ds max, open the material editor, and select Combustion as the texture. n Assign this material to an object and ensure the texture is displayed in a viewport. n Start ... You can find more details in the manuals of 3ds max and Combustion. ... Lesson 19: Using 3ds max with Other Autodesl and Discreet Packages 427.
|Title||:||Advanced 3ds Max 5 Modeling & Animating|
|Publisher||:||A-List Publishing - 2003|