Taking a hands-on learning approach, Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK quickly enables existing programmers to become familiar and comfortable coding Objective-C using Xcode 4.5, Storyboarding and the iOS 6 SDK to create apps for the iPhone. Nick Kuh, an experienced, Apple award-winning developer, will teach readers how to build an iOS 6 iPhone app from start to finish in 5 days. During a 5-day process you will learn how to build a professional, custom-designed, object-oriented iPhone App. Youall start with a PhotoShop PSD design and an app idea. Then, throughout the remainder of the book, Nick will guide you through each stage of building the app. But itas you who will build the app. You will learn how to think like an app developer, how to turn an idea into a beautiful iPhone app. In addition to the code and programming practices introduced, the book includes numerous tips, tricks and lessons learned to help new iPhone App developers succeed on the App Store: SEO, in-app marketing approaches and how to win more 5 star reviews. The 5-day learning process is divided into the following key stages: Day 1 begins with the initial planning, paper prototyping and Photoshop design phases of an app idea. Youall learn how to provision your iOS apps for deployment to your iPhone. By the end of your first day youall get to learn on the job, creating an Object-Oriented Black Jack Game that implements the Model View Controller paradigm in Objective C. Day 2 is all about Storyboarding: creating and connecting all of the user interface views of our app. Day 3 begins with table views and data population. By the end of the third day youall be knee-deep in Core Data: building a data model and creating an editable, persistent data storage solution for your app. By Day 4 youall be learning how to communicate with Facebook using Appleas new Social framework introduced in iOS 6. Day 5 kicks off with code and methods to add in-app social network marketing to your app. With your completed app youall then learn how to submit an App to Apple alongside numerous tips and tricks to improve your chances of success and visibility in this unique marketplace. From start to finish, this book inherits Nickas tried and tested methods to build beautiful native iPhone Apps efficiently. After reading and using this book, youall come away with a core iOS development process and coding concepts that can be re-used and applied to your own iPhone app projects. Moreover, youall gain an understanding of how to architect your own apps, write reusable code and implement best practices for faster productivity and maybe even make some money, too. What youall learn How to develop with Xcode, write Objective-C and work with the latest iOS SDK Why and how to create Navigation Hierarchies and Table View Controllers, for making life easier How to design, plan and develop an iPhone app from the initial app idea to App Store submission How to Storyboard and implement a custom-designed User Interface How to work with Core Data to build an offline caching solution How to implement asynchronous HTTP API calls to download and display images How to use the new iOS Appearance APIs for custom design implementation and make beautiful apps How to increase your app's chances for success in the App Store Who this book is for This book is for existing programmersaprogrammers who have already mastered another object oriented language and wish to become proficient programming Objective C for writing iPhone Apps using Xcode. Table of ContentsDay 1: Objective C, Xcode and iOS SDK Foundation work Chapter 1: Design and Planning of our App: Chapter 2: Provisioning our App for Development Chapter 3: Setting Up Our Xcode Project Chapter 4: Objective-C and Xcode: Developing a Blackjack Game Day 2: Storyboarding the User Interface Chapter 5: iPhone App Navigation, Views and View Controllers Chapter 6: Views, Controls, Camera, Action! Day 3: Working with Data Chapter 7: Table Views, Arrays and Dictionaries - Oh My! Chapter 8: Data Persistence with Core Data Chapter 9: iOS Skinning: Make Your Apps Lickable Day 4: Importing Birthdays from the Address Book and Facebook Chapter 10: Importing Birthdays from the Address Book Chapter 11: Working with the Facebook SDK Chapter 12: Settings and Local Notifications Day 5: The Finishing Touches Chapter 13: Before You Launch: Increasing Your Chances of App Store Success Chapter 14: Submitting our AppBuild An iPhone App in 5 Days with iOS 6 SDK Nick Kuh ... Change the button type to Custom to remove the round rectangle border. ... Buttons Button Position Size Image Text Facebook button x=6, y=156 w=307, h=60 icon-facebook.png Post on Frienda#39;s Wall Call button x=6, y=221 w=307, h=60 icon-call.png Call Friendanbsp;...
|Title||:||Foundation iPhone App Development|
|Publisher||:||Apress - 2012-10-30|