Game Design

Game Design

4.11 - 1251 ratings - Source

qThe topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essentialq--Provided by publisher.With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essentialaquot;--Provided by publisher.


Title:Game Design
Author:Lewis Pulsipher
Publisher:McFarland - 2012-07-25
ISBN-13:

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